A reason to write a journal entry
I think it's worth writing a journal entry to give my opinion on what Nintendo showed at E3 this year. I'm going to start with what I liked.
Starfox 0: I'm not a fan of Starfox. I have only played Starfox 64 3D and didn't really enjoy it that much, so I didn't expect much from the new one. But this one actually looks good.
Last year, when they announced the new Starfox game for the Wii U, they said it would have motion controls. That reminded me of the motion controls in Starfox 64 3D, which were decent, but not particularly interesting. The Wii U controls look much better. You can see your arwing in the TV screen and view the game from inside the arwing on the gamepad. Using the gamepad's motion controls you can aim the camera and fire lasers. That sounds great!
I like that they added a variety of different vehicles to control, as well as being able to transform the arwing into a walking machine like they did in the unreleased Starfox 2.
I have been seeing people claim the graphics are bad. There must be something very wrong with you if you're one of those guys. Can you point to anything wrong with the graphics that doesn't involve counting pixels? Ignoring some independent developers, bad graphics ceased to exist after 2001. Stop complaining.
Yokai Watch: This game looks good. It's an RPG for the Nintendo 3DS where you can capture all kinds of unusual spirits. It's a bit like Pokémon. In the battles, your own yokai attack automatically. You use the touch screen to rotate them, make them use special attacks and try to purify them when they get affected by the enemy attacks. I don't really understand it, but it looks fun anyways.
Animal Crossing amiibos: They just made a bunch of Animal Crossing amiibos. I want Isabelle! Also Mabel! But before they keep making more amiibos, they need to start making thousands more of the ones they already released. I'm still waiting for Rosalina. But the amiibos aren't all good. Read further to see my problem with them.
Zelda: Triforce Heroes: It's a cooperative Zelda game with up to 3 players, like Four Swords. I really like it. I'd like to get this game, but it needs to have a real story. Four Swords got boring very quickly. It almost felt like a mini game.
Hyrule Warriors: Maybe I misunderstood, but I thought I heard that they're releasing a Hyrule Warriors game for Nintendo 3DS with all of the downloadable content included in the cartridge. If that's really true, I might just get it.
Yoshi's Woolly World and Super Mario Maker: I'm putting these together because we've already had news of them for a year now. I'm not entirely sure I'm going to get these games, but they both look like they're very well made. The Yoshi game looks better than Mario Maker.
Animal Crossing amiibos: I've heard so many people complaining that amiibos were like a physical version of downloadable content. This bothered me, because they weren't. All they did was add minor extras to the game, like an artificial player for Super Smash Bros or simple costumes for Mario Kart 8. I love amiibos and my only complaint is that Nintendo isn't making nearly enough of them, but...
Nintendo just announced two Animal Crossing games, and both of them require amiibos to work. For the Nintendo 3DS they have Happy Home Designer. It's a game where you get to build and decorate houses for all the animal villagers. It sounds great, but you get villagers to joiin your town by placing amiibo cards on your Nintendo 3DS. It's horrible! For the Wii U they have Amiibo Festival, a clone of Mario party where each player has to have an amiibo to play. It's basically a game designed exclusively to sell amiibos. Amiibos have now become the physical equivalent of downloadable content.
I like Amiibos. I like Animal Crossing: Happy Home Designer. I don't like how they combined the two. The only way I could forgive them now is if they sold all of the cards with the game for no extra cost. Yes, I know that won't happen. You don't have to tell me.
Well I'm going to buy the amiibos and ignore the games. Nintendo is doing everything I never wanted them to do: Force me to buy their games in pieces and put them back together again.
Metroid Prime: Federation Force: No Samus to be seen anywhere. You play as an soldier cooperating with other soldiers. Why do they look so small? I don't have much other information yet. This game might still turn out good if they keep all the elements that made Metroid good: Big, mazey environments full of secrets and equipment upgrades.
That Shin Megami Tensei and Fire Emblem game: Well, if I had any hope that it would be good, it's gone now. I kind of hoped it would have a serious, complex story like Fire Emblem usually does. Stories about kingdoms, wars, courage and strategies. Instead, it just looks like some kind of modern day anime.
I left out a few things because they look like decent games, but I'm not all that interested in them. Those would be Fire Emblem Fates, Mario Tennis and Mario & Luigi.
I heard Fire Emblem Fates is two different games. People always complain when Pokémon does that, but at least the differences between two Pokémon games are small enough to be unimportant. These two Fire Emblem games had better be equally similar, so I don't have to buy both of them. If not, I hope they're so different they barely have anything in common, like the Zelda oracle games.
Overall, I think the conference was very fun to watch. Even though half of the stuff they announced was bad, I was enjoying all of it. I hear most Nintendo fans didn't feel the way I did. It's only after I finished watching the conference that I went back to count how many things I actually cared about and realized it wasn't really that great.
In fact, the highlight of the whole conference was the Isabelle amiibo. Thank you, Nintendo! I love Isabelle so much. If you haven't seen her in my gallery it's because I could never draw a picture that faithfully represented how cute she is.